Posts Tagged ‘ running the game ’

Defining Your Game

20
August 14, 2011
Setting the PCs Up to Fail

You know what pisses me off? I know what you’re thinking: everything. And yes, that’s true. But it was a rhetorical question as a lead in to a point. So just go ahead and say “I don’t know, Angry DM, what pisses you off?” And then I can say “people who say ‘I had...
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Taking the Game Seriously

5
November 6, 2010
Taking the Game Seriously

Wherein The Angry DM explores Gamma World as a serious RPG, rambles about the game's lack of focus, and defends his performance of the "crit dance."
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Playing Mind Games: The Peanut Butter Conundrum

14
August 28, 2010
For DMs

Wherein The Angry DM discusses the impact of having too many options, gives DMs permission to place limits, and discusses useful CIA interrogation techniques for your game.
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Schrödinger, Chekhov, Samus

42
August 15, 2010
For DMs

If you have ever wanted to create a large, site-based super adventure, The Slaughterhouse System is for you. Whether your party is exploring a massive dungeon, reclaiming a ruined city, clearing a valley for settlement, or trying to bring a rioting city under control, the Angry DM has a tool that you can use...
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Winning D&D

50
July 24, 2010
For DMs

The Angry DM steps up to defend his Twitter claims that D&D is a competitive, adversarial, and ultimately winnable game and if you aren't playing it that way, you are a Sissy DM.
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