Posts Tagged ‘ new rules ’

Tearing 4E a New One: Short Rests and Encounter Resources

75
February 22, 2011
For DMs

Wherein the Angry DM takes a very critical look at encounter resources, short rests, and what they are doing to your game for better or for worse.
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Taking the Game Seriously

5
November 6, 2010
Taking the Game Seriously

Wherein The Angry DM explores Gamma World as a serious RPG, rambles about the game's lack of focus, and defends his performance of the "crit dance."
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The D&D Boss Fight (Part 4)

13
August 20, 2010
The D&D Boss Fight

The Angry DM finally gets his act together and writes down a set of useful rules and guidelines for Boss Monster design and throws in a red dragon as a bonus.
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Schrödinger, Chekhov, Samus

43
August 15, 2010
For DMs

If you have ever wanted to create a large, site-based super adventure, The Slaughterhouse System is for you. Whether your party is exploring a massive dungeon, reclaiming a ruined city, clearing a valley for settlement, or trying to bring a rioting city under control, the Angry DM has a tool that you can use...
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The D&D Boss Fight (Part 3)

23
August 7, 2010
The D&D Boss Fight

At long last, The Angry DM finally presents a prototype boss monster. Meet Bloodknuckles.
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