Features

Feature articles for DMs and Players.

The D&D Boss Fight: Colmarr’s Monster Mayhem

20
August 20, 2010
The D&D Boss Fight

Playing a role-playing game is a lot like being in a relationship. When the game is first released, there is a honeymoon period wherein everything is shiny and new and the game can do no wrong, just by virtue of its being new. It is a lustful time when long nights are spent under...
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The D&D Boss Fight (Part 4)

13
August 20, 2010
The D&D Boss Fight

The Angry DM finally gets his act together and writes down a set of useful rules and guidelines for Boss Monster design and throws in a red dragon as a bonus.
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Schrödinger, Chekhov, Samus

41
August 15, 2010
For DMs

If you have ever wanted to create a large, site-based super adventure, The Slaughterhouse System is for you. Whether your party is exploring a massive dungeon, reclaiming a ruined city, clearing a valley for settlement, or trying to bring a rioting city under control, the Angry DM has a tool that you can use...
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The D&D Boss Fight (Part 3)

22
August 7, 2010
The D&D Boss Fight

At long last, The Angry DM finally presents a prototype boss monster. Meet Bloodknuckles.
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Everyone’s A Leader In Their Own Way

11
July 31, 2010
For Players

A few weeks ago, the Angry DM ran his virtual mouth off on Twitter, calling D&D a 'competitive team sport'. But if D&D is a team sport, where is all of the teamwork and sportsmanship?
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