The Angry Blog

The Angry DM waxes philosophical about various gaming topics, responds to other bloggers, and expands on Twitter conversations.

Respect the Metagame

20
May 12, 2014
For Players

Last week, I was listening to one of my favorite gaming podcast, The NPC Cast. If you’ve never heard it, you should listen to it. Aaron and Del are really interesting and present diverse viewpoints on gaming and Chris is also a person who is on the show. And even though I’ve ended up...
Read More »

Don’t Always Never Say “No”

15
November 26, 2012
Setting the PCs Up to Fail

Preface: This article ends with the most amazing advice ever to be offered to DMs, especially new DMs, in the history of gaming. Because I’m that good. It should be in every f$&%ing GM Guide ever. So, stick it through to the end before you decide to post an angry comment about how awful...
Read More »

In Defense of Opportunity Attacks

8
May 17, 2012
For DMs

I want to defend attacks of opportunity for a bit. But, at the same time, I don’t. The problem is that I want to defend attacks of opportunity (AoOs) for the job they do, but I’m not foolish enough to believe the answer HAS TO BE AoOs. There are other ways to do things. I’m...
Read More »

Save or Die and Lethality in D&D Next

27
March 7, 2012
Setting the PCs Up to Fail

So, the designers at WotC are talking save or die mechanics and lethality this week. Mike’s got some ideas about hedging save or die mechanics with hit point thresholds or slow-acting effects and Monte has jumped right in with a discussion about game lethality in general. And I am sitting here thinking ‘either I’ve...
Read More »

Aligning D&D Next

43
February 8, 2012
The D&D Boss Fight

Wizards has sparked some discussion on alignment and D&D Next on Twitter. Here’s my quick, rambling take. Alignment is a relic. I say this as someone who has personally always used alignment and enjoyed what it brings to the game. Alignment is an old-fashioned idea. It probably doesn’t belong in D&D Next except as...
Read More »