Long Angry Articles

Long articles that will help make you a less worse DM or sometimes a less worse player.

Updated every other Wednesday.

How to Build F$&%ing Awesome Encounters!

21
July 23, 2013
The D&D Boss Fight

Welcome to the fourth part in my ongoing series: Getting the Most Out of Your Skill System. In the last part (Four Things You’ve Never Heard of That Make Encounters Not Suck), I told you all about four things that… well… you know. Actually, I wrote that article so I could write this article....
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Four Things You’ve Never Heard of That Make Encounters Not Suck

27
May 7, 2013
For DMs

(Hey! Angry here. Before we get started, I am trying something new. This is a LOOOOOONNNGGG article. But it is brilliant and amazingly useful for anyone building or running encounters. It just might be a bit of a chore sitting and reading it here on my site. Want to download a PDF copy and...
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Adjudicate Actions Like a Motherf$&%ing Boss!

16
April 23, 2013
The D&D Boss Fight

It’s going to happen, eventually. No matter how engaging your descriptions are, eventually one of the players is going to want to do something. A character is going to have to take an action. Now, I’ve said a lot on the subject of using the dice to resolve actions (Five Simple Rules for Dating...
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Abstract Dungeoneering

11
January 31, 2013
Setting the PCs Up to Fail

So, Twitter-friend @BrannonHutchins has been having some mapping troubles this week. His PCs are going to be exploring a big old library. But the space seems a bit too big and too empty to be worth going through the minutae of exploring (and mapping) every single room. Meanwhile, my PCs are going to be...
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The Memory Game

8
January 16, 2013
For Players

Writing an extensive back story is not for everyone. For every player that revels in writing a back-story, it seems there are two that absolutely hate it. Sometimes, getting acceptable back-stories from players is like pulling teeth. And the truth is, most of the stuff in a back-story is utterly useless crap. Writing a...
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