Help! My Players are Talking to Things!

10
August 5, 2013
For DMs

Well, here we are again with another installment of “Getting the Most Out of Your Skill System.” Now that I’ve taught you how to handle basic actions and we’ve looked at the basics of encounters and how to build good...
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How to Build F$&%ing Awesome Encounters!

19
July 23, 2013
The D&D Boss Fight

Welcome to the fourth part in my ongoing series: Getting the Most Out of Your Skill System. In the last part (Four Things You’ve Never Heard of That Make Encounters Not Suck), I told you all about four things...
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Four Things You’ve Never Heard of That Make Encounters Not Suck

18
May 7, 2013
For DMs

(Hey! Angry here. Before we get started, I am trying something new. This is a LOOOOOONNNGGG article. But it is brilliant and amazingly useful for anyone building or running encounters. It just might be a bit of a chore...
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Ransacking Maridia: Overview of the Perfect Dungeon Project

7
October 30, 2013
Cave Map

Want to see a really neat dungeon? Well, I am going to show it to you. But I’ve got my reasons and you need to understand them. I have a point. I always do. And it is always brilliant....
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Popcorn Initiative: A Great Way to Adjust D&D and Pathfinder Initiative with a Stupid Name

19
September 13, 2013
Setting the PCs Up to Fail

All right, kiddos, I am breaking from my usual game of writing thousands and thousands of words tell you how to run a game in exhausting detail (deliberate word choice, don’t correct me). Instead, I’m going to throw a...
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The Hearts of Cormyr

1
March 31, 2013
The Hearts of Cormyr

Despite being incredibly busy with work (I’m an accountant, it is tax time in the United States, I will say no more), I have been trying to playtest a few ideas for D&D 4E combat that I had been...
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