The Memory Game

3
January 16, 2013
For Players

Writing an extensive back story is not for everyone. For every player that revels in writing a back-story, it seems there are two that absolutely hate it. Sometimes, getting acceptable back-stories from players is like pulling teeth. And the...
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5 Simple Rules for Dating My Teenaged Skill System

15
December 3, 2012
For DMs

Originally, I wrote this long, rambling introduction about picking a role-playing system to run modern-era mystery games and about arguments with people about binary skill systems and why I personally prefer the freedom binary systems afford over things with...
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Defining Your Game

19
August 14, 2011
Setting the PCs Up to Fail

You know what pisses me off? I know what you’re thinking: everything. And yes, that’s true. But it was a rhetorical question as a lead in to a point. So just go ahead and say “I don’t know, Angry...
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The Hearts of Cormyr

1
March 31, 2013
The Hearts of Cormyr

Despite being incredibly busy with work (I’m an accountant, it is tax time in the United States, I will say no more), I have been trying to playtest a few ideas for D&D 4E combat that I had been...
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D&D Idea: Oh Christmas Treant

7
November 29, 2012
Christmas Treant

Now, all the hobbits in Hobbitville liked Yuletide a lot; But the druid who lived just north of Hobbitville did not. He cursed the fool halflings and the whole stupid season; And if anyone asked, he’d tell them the...
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Don’t Always Never Say “No”

12
November 26, 2012
Setting the PCs Up to Fail

Preface: This article ends with the most amazing advice ever to be offered to DMs, especially new DMs, in the history of gaming. Because I’m that good. It should be in every f$&%ing GM Guide ever. So, stick it...
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